// .txt

beginzonescript;

variables;

short crime_tolerance = 5;
short last_abil;
short i;

body;

beginstate INIT_STATE;

	set_name(25,"Jelinek");
	set_courage(25,0);
	change_max_health(25,50);;
	
	set_aggression(26,8);
	set_aggression(27,8);
	set_aggression(28,8);
	
	add_range_to_group(39,43,1);
	set_name(1001,"Gateway Soldier");
	set_level(1001,25);
	set_boss_level(1001,1);
	
	set_name(44,"Sergeant Noblet");
	set_boss_level(44,1);
	
	set_obj_act_at_dist(44,1);
	set_obj_act_at_dist(45,1);
	
	if (get_sdf(1,6) > 0) {
		make_zone_hostile();
		}

	last_abil = get_current_tick();
	
	set_crime_tolerance(crime_tolerance);
	break;

beginstate EXIT_STATE;

break;

beginstate START_STATE;
	if ((gf(9,7) >= 9) && (gf(9,20) == 0)) {
		sf(9,20,1);
		give_object_message(44,103);
		give_object_message(45,103);
		begin_talk_mode(11);
		}
		
	// clear zone?
	//if ((zone_clear(ME) == FALSE) && (get_flag(,) > 0)) {
		//print_str_color("",2);
		//clear_zone(ME);	
		//}
		
	if ((get_crime_level() >= crime_tolerance) && (get_sdf(1,6) == 0)) {
		make_zone_hostile();
		set_flag(1,6,1);
		}
	if ((gf(1,6) > 0) && (gf(2,1) < 2)) 
		begin_talk_mode(290);
	if (gf(1,6) > 0)
		sf(9,19,1);
	
	if (gf(1,6) == 0) {
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(39 + get_ran(1,0,4),"Looks like more rain.");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(39 + get_ran(1,0,4),"A visitor!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(39 + get_ran(1,0,4),"Shhh! It's Noblet.");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(39 + get_ran(1,0,4),"Pass the ale.");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(39 + get_ran(1,0,4),"So bored.");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(44,"Must be vigilant!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(44,"Straighten up!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(44,"Be alert!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(25,"I hate my life.");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(25,"Curse this rain.");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(25,"Stupid Noblet.");
		}
		
	//if (((is_combat()) && (tick_difference(last_abil,get_current_tick()) > 0)) || ((is_group()) && (tick_difference(last_abil,get_current_tick()) > 5))) {
	//	last_abil = get_current_tick();
	//	}
break;

beginstate 10;
	set_terrain_string_range("The sign says - White Pass Inn.",3);
break;

beginstate 11;
	set_terrain_string_range("The sign says - Jelinek's Office. Private.",3);
break;

//	print_str("");
//	set_terrain_string_range(".",3);
//	set_terrain_string_range("The sign says - .",3);
